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by Logan, Level 51
Last updated at October 13, 2009, 4:35 pm
Until recently, Nvidia drivers allowed you to use one of their GPU's as a hardware physx card while using an ATI card as your GPU. Not anymore. With the new drivers from Nvidia, anyone using an ATI card is now locked out of the physx world. I can understand this from a corporate (f*cking greedy) standpoint. Nvidia wants you to purchase an Nvidia GPU and a second Nvidia GPU for your physx. But what about the gamers? They are getting screwed here!

First off: fanboys stfu. This is good for no one. Having physics disabled in all systems running ATI graphics cards means the physics user base just got a lot smaller. Developers are going to look at this and say, "Do we really want to use physx when all ATI users will not be unable to see the fancy effects?" They will probably use Havok or an alternative.

I was a huge fan of physx when they first came out. I thought the technology  was great and I hoped that more developers would support it. I was actually pleased when Nvidia purchased the company. I figured it would be nice to have that kind of marketing muscle pushing developers to take advantage of it.

I believe Neil Robinson of ATI said it best:

"Physics can be a good thing for gamers, but it should be for all gamers. When it's available for everyone, game developers will be able to make physics an integral part of gameplay, rather than just extra eye candy. This requires a physics solution built on industry standards. That's why DirectX 11 is such a great inflection point for our industry - DirectCompute allows game physics that can be enjoyed by everyone. There are several initiatives (some open-source) that will deliver awesome GPU-based physics for everyone, using either DirectCompute or OpenCL. Industry standards will make any proprietary standard irrelevant. There's a real discrepancy between what Nvidia says, and what they do. They 'say' that they are looking out for gamers' best interests. However, decisions like this are the exact opposite of gamers' best interests."
30 comments
LOLUMAD273
LOLUMAD273 Oct 13, 2009 at 4:52 pm
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well, maybe this is just to phase out cuda physx. It just seems like nvidia wouldnt make a mistake like that, im sure it'll be ported to opencl or something.
TheSickKnowsNoPain
TheSickKnowsNoPain Oct 13, 2009 at 5:28 pm
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Or, maybe this is to be greedy ass hats and make people buy more Nvidia cards instead of going to the competition.

Terrible move on Nvidias part--I suspect an increase in sales of the HD 5870. Hell, I'm gonna buy one now. Maybe two. If I can't use my GTX 260 as a Physx card with my 4870, might as well upgrade.
IfearI
IfearI Oct 13, 2009 at 5:45 pm
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This is a step back for physX and Nvidia. Instead of helping it become an industry standard Nvidia is going to be killing it off. I'm a die hard Nvidia card user and I can see that this is a bad move.
Hopkiller
Hopkiller Oct 13, 2009 at 6:13 pm
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I hope they realize the mistake they are making and fix it. I will probably still buy Nvidia, but the more games that support Physx the better.
LOLUMAD273
LOLUMAD273 Oct 13, 2009 at 6:21 pm
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I am quite sure that they will realize the mistake and correct it.
The Doctor
The Doctor Oct 13, 2009 at 6:30 pm
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Alas I think this is crap personally and is a huge pr cockup for Nvidia.

This is now also one of the final nails in the coffin for Physx.

I was going to get a Nvidia card for physx to go alongside my 4850 in my AMD rid, but this is now impossible.

I believe Intel and AMD are working together to get a universal standard, be it Havok or some other Physics tech enabled on their cpus that have a graphics core built in as well.
The fact that ATI graphic cards also support havok means Nvidia will be left out in the cold if they dont watch it!
laidt0rest
laidt0rest Oct 13, 2009 at 6:49 pm
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you should be able to do it with the older drivers but if a game demands you to upgrade to the newer, ati locked drivers...then ur f'd
LOLUMAD273
LOLUMAD273 Oct 13, 2009 at 7:04 pm
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Actually Havok would run on OpenCL, which is cross platform. Therefore Nvidia will not be in the cold.
The Doctor
The Doctor Oct 13, 2009 at 8:12 pm
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Thats providing Nvidia ports PhysX to OpenCL.....

Cant see them not doing it!

I did not dispute Havok running on OpenCL, I just couldn't remember the OpenCL bit lol
jasonz001
jasonz001 Oct 13, 2009 at 6:50 pm
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I'm sure nvidia will open physx more. physx is too expensive, that's why devs don't use it as much. opencl.
Panic
Panic Oct 13, 2009 at 8:24 pm
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This is ******* ridiculous that's all i have to say.
zzlee14
zzlee14 Oct 13, 2009 at 9:27 pm
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There is hack that works saw a reference to it on TOMSHARDWARE. not likely to work fore ever though.
VaepOr
VaepOr Oct 13, 2009 at 9:48 pm
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+2 votes
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